Puzzle Out VR Fully Released!

We are happy to announce the full release of Puzzle Out VR on Steam! After nearly 4 months of development and some feedback of our players, we decided to give the game a go. It features now 10 levels and is running stable enough to leave Early Access.However, that doesn't mean we are done developing. More levels are likely to come and it goes without saying that we are providing any technical s...

VRFocus covers demo launch

VRFocus, a news website dedicated primarily to VR technology, has covered our demo launch. Peter Graham, the article's author, has put on the space helmet and gave our game a run! Read his informational article here.The demo features a few levels from the full game and is available on itch.io. The full version can be bought from Steam only.

Experiments with VR Advertisements

Currently, I am looking into different forms of content monetization. Video game monetization is the process that video game publishers use to generate revenue from a video game product (Source: Wikipedia).The most common forms of monetization in games are:Digital DownloadSubscription (Example: World of Warcraft)Microtransactions (Lootboxes, DLCs)AdvertisingRetailIn the VR game realm, the curre...

Break Crystals to Slow Down the Wall

A new gameplay element has arrived! Crystals can either be smashed in various ways. When smashed, they suspend the movement of the wall for 10 seconds. After suspension time, the wall continues to move at the same rate as before.There are 3 crystals available at the beginning. They are placed in the room but can only be grabbed/smashed on start of level 2 because it’s the first wall that m...